![]() ![]() Sometimes, she'll shed clothes and gain some statistical boosts other times, she'll actually gain permanent statistical deficits. To upgrade a card, you have to turn your Vita vertically and rub the cards - almost always adorned with a scantily clad "Monster Girl" - in order to find all-too-predictable "pleasure points" on the body. For starters, Monster Monpiece's card upgrade system isn't only nonsensical it's stupid. Unfortunately, its aforementioned atrocious storytelling pairs with some other noticeable (and borderline flagrant) flaws to summon forth questions concerning whether it's worth getting through all of the bad to get to the good. I definitely got sucked-in to trying to master this overarching system - and even exploiting it - and, judged solely on its card-battling merits, there's definitely something fun about Monster Monpiece. And since the entire system revolves around a limited amount of mana, you have to be strategic. Placing healer and support cards behind melee and ranged cards can make them stronger and keep them from dying. You can double-up like cards, whether by color or type, to buff-out your position. In Monster Monpiece's litany of one-on-one duels, you can place up to nine cards at a time on a grid that never gets larger than three squares by seven squares. Still, some nuance can be found on the field of (card) battle. The beauty of a system so simple is that it's easy to comprehend, though I certainly would have loved something a bit deeper and more nuanced. All cards share two statistics - attack and hit points - and certain types of cards have their own statistical bonuses (like MP for healers and INT for support cards). You can customize your deck with up to 40 cards that come in four different types - melee, ranged, support, and healer - and the objective is to mix these cards up in battle to overwhelm your opponent's base. The card-battling fundamentals at the center of Monster Monpiece are intriguing, albeit somewhat shallow. The situation improves when you're not mired in needless conversations that expand upon a mindless story.
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